| ${value} Energy Cost | 6 8 10 12 14 16 18 20 22 24 26 28 |
| ${value}m Radius | 1 1.2 1.4 1.58 1.74 1.88 2.01 2.13 2.25 2.38 |
| ${value}% Increase in Projectile Speed | 10 15 20 25 30 35 40 45 50 55 |
| +${value}% Bleeding Damage | 18 26 34 42 50 58 66 74 82 90 |
| +${value}% Cold Damage | 18 26 34 42 50 58 66 74 82 90 |
| +${value}% Vitality Damage | 18 26 34 42 50 58 66 74 82 90 |
| MaxLevel | 6 |
| UltimateLevel | 10 |